Title: EarthBound Handbook: Travel Eagleland the EarthBound Way
Art Direction: Audrey Waner
Editor-in-Chief: Dan Moore
Publication Year: 2016
This guest review is written by Lance Mulcahey.
To call EarthBound Handbook: Travel Eagleland the EarthBound Way merely a charming guide to EarthBound (Mother 2 in Japan) would be an injustice to Fangamer, whose staff clearly put their creative heart and soul into this book. Much more than a simple illustrated walkthrough, the Handbook assumes the guise of a travel guide akin to something like Lonely Planet, with a chapter-by-chapter introduction to all the unique locales of the EarthBound world, complete with maps, shop info, enemy stats, and game tips.
However useful, substantive information is not the main goal here, as each chapter seeks not to lead a player through each in-game task and battle but rather to deepen the established EarthBound world and immerse the reader within it through humorous articles and beautiful models and artistic renditions of characters and places. What brilliantly separates the Handbook from other fan materials is that it does not parade itself solely as an artifact from its respective game universe but an actual travel guide for the “real” Eagleland to help fans of the “real” EarthBound game experience the “real” inspiration for the game… except the reality of Eagleland seems closer to the fictional events of EarthBound more than you’d think!
The Handbook is divided into fourteen chapters, each of which is roughly equivalent to one of EarthBound‘s levels. True to the book’s travel guide billing, each chapter begins with an excerpt from a news bulletin, highlighting each region’s local news as if the reader were a tourist picking up a newspaper. The chapters proceed with day-to-day itineraries that closely follow Ness’s adventure. These sections have a wide variety of content but usually contain various ads for local shops (complete with items and pricing) and activities that give a subtle nod to in-game events or locations, like Scaraba Tours or an ad for the Egg Deboiler. There are also a number of “Get to Know!” NPC profiles scattered about, highlighting “local personalities” with true-to-life pictures and interviews. Of course, no itinerary would be complete without an artistically rendered map and depictions of numerous enemies in the form of trading cards. Each chapter ends with a “Talk Man 9X” fictional cassette-based self-guided tour segment that offers a short retelling of the in-game events of EarthBound and adds a surprising but welcome emotional flair. The last two pages of each chapter contain a scenic photographic spread of models of the area’s Sanctuary location, whose meticulous details jump off the page.
The Handbook is clearly the product of a Kickstarter campaign – in a good way! – in that it’s clear that a group of extremely dedicated and passionate people came together not only to write a love letter to a beloved game but also to deliver a romantic treatise that miraculously captures that unique style and wit so characteristic of the Mother franchise. It makes a fine addition to the already extremely rich body of fan media inspired by the games, but, more than that, the book’s creation served as a rallying cry for Western EarthBound fans, eventually funding the Mother-centric Camp Fangamer convention and bolstering the #ThisIsEarthBound campaign during the Nintendo Virtual Console releases. Clyde Mandelin of the website Legends of Localization also joined the Kickstarter campaign as a stretch goal for a Legends of Localization 2: EarthBound edition. All of this activity underscores how integral fan support and the fan experience is for an aging property like the Mother franchise, as it allows for active participation and engagement with the source material over decades.
While the EarthBound Handbook isn’t as helpful as the detailed walkthrough on Starman.net, it doesn’t need to be. This is a loving homage that feels more impressive each time I pick it up. Reading through it, I experienced the magical spark and sheer joy of EarthBound right on the page, which is no mean feat. The Handbook doesn’t feel like a throwaway coffee table book, with its sturdy hardcover and tasteful silver etching – even the dust jacket is an artistic showcase. The appeal of this book extends beyond the purview of the hardcore EarthBound-ophile, as its artistry begs to be enjoyed by anyone with an interest in gaming. I definitely wouldn’t recommend this guide for anyone seriously looking for a walkthrough, but EarthBound is best experienced with as little handholding and as much fan participation as possible.
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Lance Mulcahey is a not-so recent graduate from UCLA with an MA in Japanese Studies. His time there included research on Japanese folklore, the formation of Kamishibai theater, contemporary homosexual identity in Japan, and neo-colonialist practices in postwar Japan and the U.S. He currently lives in Chicago and works at small Japanese plastics company. His love of Japan and gaming keep him engaged as an amateur translator, and he has a deep passion for all things Nintendo. You can find more information on his LinkedIn profile.