Parasite Eve

Title: Parasite Eve
Japanese Title: パラサイト・イヴ (Parasaito Ivu)
Author: Sena Hideaki (瀬名秀明)
Translator: Tyran Grillo
Publication Year: 1995 (Japan); 2005 (America)
Publisher: Vertical
Pages: 314

Sometimes I know that I should not write a particular review. Sometimes I have nothing nice to say. Sometimes, however, it’s way too much fun to resist writing about a hilariously bad book. This has happened before with Outlet and xxxHOLiC: ANOTHERHOLiC, and now it’s happening again with Sena Hideaki’s horror novel Parasite Eve, which is so bad that it’s almost good.

If nothing else, the premise of Parasite Eve is certainly original. A woman named Kiyomi has a problem with her mitochondria, which have collectively mutated into an intelligent being. These mitochondria gradually take over Kiyomi’s body, killing her and forcing her husband Toshiaki, a pharmaceutical researcher, to cultivate her liver cells. Since Kiyomi was an organ donor, one of her livers has found its way into a fourteen-year-old girl named Mariko, who begins to suffer from nightmares. As Toshiaki’s cell culture, which he has named “Eve 1,” grows, it (she) gains the ability to move around and make herself look like Toshiaki’s dead wife. Since Eve 1 cannot live for long on her own, she wants to create a half-human, half-mitochondria offspring, a project for which she needs Toshiaki’s sperm and Mariko’s womb. Although Eve 1 has a time limit for how long she can survive outside of a cell incubator, she can reshape herself at will and shoot fire. It goes without saying that Toshiaki must find a way stop her.

The narrative shifts between Toshiaki, Toshiaki’s research assistant, Mariko’s father, Mariko’s doctor, and Kiyomi. Eve 1 occasionally gets a few italicized paragraphs, too. Each of these characters is interesting in his or her own right; but, even though none of them are wooden or stereotypical, their characterization felt a bit half-hearted to me. The real focus of the first two-thirds of the book seems to be less on the characters and more on the surgery and scientific experiments they are involved in. Toshiaki’s research and Mariko’s organ transplant are described in loving detail, with all sorts of technical terms accompanied by explanations for the general reader. Even with all the non-fiction exegesis of science and medicine, the narrative progresses normally (if a bit slowly) for 175 pages. Even though there was a bit of Eve 1 shooting orgasms at people (I am not making this up) previously, this is the point at which things get ridiculous.

The next paragraph is filled with spoilers and sex. Consider yourself warned.

In the last third of the book, Eve 1 steps into the spotlight. I was especially struck by how Sena chose to portray her as intensely sexual. When Eve 1 first gains the ability to manipulate her shape while still in the cell culture incubator, she immediately gives herself a vagina and a finger and puts the two together. She then mouth-rapes Toshiaki’s student in order to gain control of her body for a few days before breaking free, at which point she turns herself into a giant vagina and rapes Toshiaki so as to procure his sperm. I kept thinking to myself, I bet Eve 1 is going to grow a penis and rape the fourteen-year-old next. So, when Eve 1 grew a penis and raped Mariko (after a short jaunt through the sewer), I actually laughed so hard that I cried a little bit. At the very end of the book, it turns out that Eve 1’s offspring cannot live (something about the male mitochondria in her body fighting the female mitochondria; don’t ask me). Instead of using her mitochondrial superpowers to generate a small-scale nuclear reaction and blow everything sky high (as I would have done in her situation), Eve 1’s daughter decides to fuse into the body of her father Toshiaki, and all of their cells have sex before they both die. Brilliant.

Body horror seems to be one of the major selling points of Parasite Eve, but body horror needs to be subtle in order to be truly effective. I believe that the body horror in this novel is unsubtle to an extreme, however, and the book has very few genuinely creepy moments. Also, by the end of the story, I really wanted Eve 1 to succeed in her mission of evolving an all-female race of mitochondria mutants, so I was a bit (okay, extremely) disappointed when both her and her daughter were defeated by the patriarchal power structures that pervade the narrative. Also, the idea that a female character needs to be either an innocent victim, a primordial mother, or a hyper-sexualized aggressor is getting a little stale. Seriously, is the dawn of a female race of X-Men with tentacles really too much to ask for?

To summarize, Parasite Eve is somewhat slow and boring for 175 pages, becomes progressively more gross and strange for the next 100 pages, and then ends in a 15 page orgy of fire and violence and slime. In other words, the pacing is a bit uneven, as is the distribution of action and explanation. Overall, reading Parasite Eve felt uncannily like reading a Michael Crichton novel, including the way that the science became increasingly more outlandish as the story progressed. If you’re a fan of Michael Crichton novels (or Dean Koontz novels), then you’ll probably be able to gloss over the flaws in the writing and enjoy Parasite Eve. Sena is working with very interesting material, after all, and his style is neither dry nor unliterary. The translation flows smoothly, and everything from dialog to the description of surgery has been rendered into natural, idiomatic English. If nothing else, it is worth reading through the first two thirds of the book in order to get to the ending. Especially if you’re into the sort of thing that happens during the ending – and, admit it, who isn’t?

Ōoku

Title: Ōoku: The Inner Chambers
Japanese Title: 大奥 (Ōoku)
Artist: Yoshinaga Fumi (よしながふみ)
Translator: Akemi Wegmüller
Publication Year: 2005-2009 (Japan); 2009 (America)
Publisher: Viz Media
Pages: 215 (per volume)

I have been a huge fan of Fumi Yoshinaga ever since her two-volume series Gerard & Jacques (ジェラールとジャック) was released in translation by the boy’s love manga publisher Blu in 2006. Gerard & Jacques distinguishes itself from the vast body of boys’ love stories by allowing the personalities of its characters to gradually develop and by acknowledging that openly homosexual relationships have not been tolerated in most societies. Mixing homosexuality with heterosexuality, masters with servants, and sex with philosophy, Yoshinaga delivers romance and intrigue on the eve of the French Revolution. Gerard & Jacques is undeniably porn, but it is porn for adults. Antique Bakery (西洋骨董洋菓子店), one of Yoshinaga’s more recent series released in America by Digital Manga Publishing in 2005, eschews both heteronormativity and pornography in favor of character development and an engrossing and surprisingly sophisticated narrative.

Ōoku is an ongoing series that Yoshinaga first stared publishing in 2005. So far, two of the series’ five volumes have been released in America, and Viz Media has put an extraordinary deal of effort into their publication of the title, making sure that the books themselves are as elegant as their subject matter. In Yoshinaga’s historical revision, a plague has struck early seventeenth century Japan, decimating the male population but leaving women untouched. The only members of the Tokugawa ruling family to survive are female, so the position of shōgun is filled by a woman. Her ōoku, or “inner chambers,” are therefore not staffed by women but instead entirely by men. The ostensible purpose of these men is to do household chores like cooking and sewing, but a select few form the shōgun’s harem, as the production of an heir is essential for the continuation of stable rule.

The first volume follows a young man named Yunoshin, who sells himself into the ōoku so that his financially ailing family can survive. His entrance into Edo Castle coincides with the commencement of the reign of the eighth Tokugawa shōgun, Yoshimune. The relationship between Yunoshin, who continues to nurse his love for a childhood friend, and Yoshimune, a mature woman who is more concerned with government than sexual diversion, is complicated, and their story (which is one of friendship rather than of love) comes to a conclusion at the end of the volume. The affair inspires curiosity in the shōgun, however, and she begins to search through historical records to uncover the truth of the strange gender roles at work in the palace. The second volume opens at the time when the plague first struck Edo and details the ascension of the first female shōgun as orchestrated by the shrewd former head of the female ōoku, Lady Kasuga.

A gender-swapping manga like this may seem to invite a fantastic and comical tone. A veteran reader of manga, upon reading such a plot synopsis, may feel like he or she has read numerous titles like this before. I have never read anything like Ōoku, though. Were it not for Fuminaga’s signature style (which, in this particular work, seems to be greatly enhanced by her assistants), I would consider Ōoku more of a graphic novel than a manga. Although well-placed humor occasionally lightens the story, its tone is serious, and its themes are fairly dark. Although there is a bit of sex (as appropriate to the subject matter and not explicitly portrayed), the focus of Ōoku is political and interpersonal intrigue. Human drama also features prominently, and I feel that the characters’ responses to their unfortunate situations are believable and never one-sided or overly dramatic.

The artwork of the manga is lovely, with everything from robes to hairstyles to furniture detailed to an extraordinary degree. One gets the feeling that Yoshinaga (or at least her assistants) put a lot of effort into researching the time period. The translation of the dialog is initially somewhat off-putting, however. It’s a pseudo-Shakespearean mismash of thee’s and thou’s that takes some getting used to, but I was able to settle into it after a few dozen pages. Overall, this is one of the most original and thought-provoking manga that I have read recently. All My Darling Daughters (愛すべき娘たち), a single-volume series of inter-related stories just published this January, is more mainstream in its gender politics but just as engrossing to an adult reader, and I highly recommend it as well.

Crest of the Stars

Title: Crest of the Stars: Princess of the Empire
Japanese Title: 星界の紋章:帝国の王女 (Seikai no monshō: Teikoku no ōjo)
Author: Morioka Hiroyuki (森岡浩之)
Translator: Sue Shambaugh
Publication Year: 1996 (Japan); 2006 (America)
Publisher: Tokyopop
Pages: 212

I am a great lover of books, and I spend a great deal of my time reading. I genuinely enjoy almost everything I read, no matter what the genre, and rarely do I dismiss something as absolutely not worth reading. It is very easy for me to explain why I like a particular book, or what is valuable about a particular work, but I think that sometimes it’s important to also discuss what is mediocre, and what can be done better.

Morioka Hiroyuki’s Crest of the Stars series was recently held up to me as a paragon of Japanese science fiction. I wasn’t impressed with the translation of the first book in the series, Princess of the Empire, when it was released in the fall of 2006, but I decided to try it again. The series is massively popular in Japan, and it has quite a dedicated fan base in America as well. I have heard it described as a masterpiece of Tolkienesque proportions in several reviews; and, in my mind, there is no higher praise. Perhaps I had misjudged it four years ago.

Unfortunately, upon re-reading the book, that turned out not to be the case. Princess of the Empire starts off with a wonderful prologue, which briefly introduces the main character of the series in an interesting and beautifully described setting before launching into a short but fascinating account of the space journeys that led to the present moment. This history is then interrupted by action! intrigue! betrayal! and emotion! Unfortunately, this prologue is only sixteen pages long. What follows is 161 pages of utter garbage.

The teenage hero of the series, Jinto, arrives at a spaceport, where he is met by a beautiful blue-haired space elf named Lafiel. Lafiel takes Jinto to a space elf ship which will transport him to the space elf academy (Jinto, although genetically human, is politically an honorary space elf). The ship is attacked by a human group that seeks to oppose the space elf empire, and only Jinto and Lafiel escape. The ship is destroyed, and the unlikely pair (well, actually, very likely, considering that there are no other characters) is stranded on a small backwards planet. The end. Oh, and if you guessed that Lafiel is the princess of the space elf empire, you win a cookie.

You might be thinking, well, if Morioka spins 161 pages out of relatively nothing, then he must be a fairly talented writer with an eye for detail and a talent for dialog. Wrong. The Crest of the Stars series is known for its world building, and what Morioka has given us is 161 pages of almost unmitigated world building. The space elves are called Abh, they have a space empire, they have strange breeding practices, and they are genetically engineered to be beautiful, blue-haired, and psychic. That’s right, they are psychic space elves – which would perhaps be forgivable if there were more to them. Unfortunately, Morioka’s world building reads like a world history textbook written for fourth graders. Even when delivered in speech, the tone of this information is uniformly dry, essentialist, and uninteresting. Population statistics and general government details are provided, but nothing is said about culture, religion, art, lifestyles, political factions, diversity, philosophy, attitudes towards technology – or anything that the reader might actually care about. The clunky constructed language that annoyingly pervades the text is substituted for any real imagination. The almost complete lack of any visual imagery makes the book seem almost sterile, which I don’t think is a deliberate choice on the part of the author, whose writing is incessantly puerile:

Sure, Jinto had experience interacting with girls – he’d made a point on Delktou, in his own way. However, older women were still a complete mystery to him – especially gorgeous older women who were commanders of interstellar battleships. He couldn’t get his heart to stop racing.

In other words, instead of building a fictional world gradually while pulling his readers deeper into said world through plot thickening and character development, making them increasingly curious about the universe in which the characters live as they become increasingly attached to the characters themselves, Morioka completely forgoes plot and character development in order to construct his setting, which quite frankly feels like a cliché mix of Star Wars empire-and-princess driven space opera and Star Trek alien-culture-of-the-week episodic exploration adventure. The fact that the Abh are long-lived, pointy-eared, and dismissive of humans does not make Crest of the Stars Tolkienesque, unfortunately. In his postscript, Morioka states that he hopes “to make shameless sci-fi fans groan.” I’m pretty sure “groan” is the operative word here, since even Troy Denning’s novels set in the Star Wars universe are better written. Alas.

Princess of the Empire is everything I hate about the genre of young adult fiction, which tends to presume that its readers can’t handle complex plots, three-dimensional characters, figurative language, or middle school vocabulary. It could be argued that Japanese light novels are an entirely separate medium than young adult fiction; but still, there are infinitely better light novels out there. One of my personal favorites is Ono Fuyumi’s The Twelve Kingdoms series. A translation of the fourth installment, Skies of Dawn, was recently released a week or two ago, and I am happy to report that the series is only getting better with each successive book.

If it’s Japanese science fiction you’re looking for, then popular mainstream writers from Abe Kōbō to Ōe Kenzaburō to Miyabe Miyuki have successfully tried their hands at hard science fiction at one point or another. If you’re looking for the epic adventure and unparallel world building of Frank Herbert (or China Miéville), then check out Murakami Haruki’s Hard-Boiled Wonderland and the End of the World, which benefits from one of the most artistic and creative translations I have ever read. If you’re more in the mood for the intellectual short fiction of someone like Ray Bradbury (or Tim Pratt), then check out Tsutsui Yasutaka’s collection The Salmonella Beings from Planet Porno. If you’re in the market for lighter fare, I have been especially impressed by several of the translations I have read from an upcoming press called Haikasoru, which is an arm of Viz Media, an established publisher of manga intended for a slightly more mature audience than that targeted by Tokyopop.

In any case, to return to Princess of the Empire, it’s a morass of weak writing and tired stereotypes. Perhaps the Crest of the Stars series deepens in the second and third books, which are also available from Tokyopop, but I would rather spend my time reading all the cool new stuff that seems to be coming out almost every month. For those who want to know what all the fuss is about but don’t have the stomach to brave the light novels, there is always the Crest of the Stars manga trilogy (also published by Tokyopop). The manga are just as mediocre as the books – but at least the female characters provide the service of bending over to reveal themselves every few pages. Which, I suppose, is always a welcome distraction from heavy-handed world building and the overuse of a constructed language.

Kusamakura

Title: Kusamakura
Japanese Title: 草枕 (Kusamakura)
Author: Natsume Sōseki (夏目漱石)
Translator: Meredith McKinney
Publication Year: 1906 (Japan); 2008 (America)
Publisher: Penguin Classics
Pages: 152

I don’t know whether it’s the tasteful covers, the velvety paper, the typeface, or the footnotes, but I love Penguin Classics. And I love it that they’re commissioning and publishing new translations of Japanese literature. Immediately before Kusamakura, I read the new Penguin translation of The Pillow Book of Sei Shōnagon, also translated by Meredith McKinney. This is probably not something someone who makes her business studying literature should say, but sometimes the publishing quality of a book makes all the difference for one’s enjoyment. A short but helpful and non-pretentious introduction, cogent yet unobtrusive footnotes, and a fluid and readable translation make texts like Kusamakura so much more worth reading in my eyes. I feel extraordinarily grateful to both Penguin and McKinney for the vast improvement they have made over the outdated Tuttle publications.

Aside from the cosmetic changes, what makes this new translation of Kusamakura worth reading? It is, quite simply, an intensely beautiful book. To put it in a different way, it is an aesthetically pleasing book about aesthetics. Many foreigners could be accused to coming to Japan while chasing a Japan fantasy; Kusamakura is Sōseki’s pursuit of this same Japan fantasy.

A nameless flâneur who styles himself as an artist escapes the harsh words (“fart counting”) of his critics in Tokyo by journeying to a small mountain hot springs village called Nakoi. There he observes the local culture and flora while casually interacting with the daughter of the owner of his inn, the abbot of the local temple, and a few other colorful characters. All the while, the narrator muses on art, poetry, and life. He references Chinese poets like Wang Wei and Tao Yuanming, Nō plays like Takasago and Hagoromo, and Japanese artists like Nagasawa Rosetsu and Maruyama Ōkyo while still sneaking in references to John Everett Millais’s painting Ophelia and Gotthold Lessing’s essay Laocoön. All this seems far removed from the military conflicts brewing with Russia and China on the mainland, and the modernity of crowded urban spaces, bustling public life, and anonymous train stations is kept at bay until the end of the novel, when the monk nephew of the inn’s owner is shipped away to war.

I did not read deeply into Kusamakura, but rather took it at face value as a testament to the nostalgia Sōseki must have felt for the old Japanese way of life, which was still preserved in isolated rural areas but vanishing quickly from the cultural landscape. Of course Sōseki does treat his narrator with a small degree of irony and invites his readers to laugh at him as well as sympathize with him, and of course traces of nationalist discourse can be found in this supposedly anti-modernist work, but I feel that the pleasure of this short novel lies in its descriptions of a beautiful mountain village and its vivid portraits of quaint rural characters.

To illustrate the allure of Sōseki’s Japan fantasy, I would like to offer a passage in which the narrator relaxes in the bath….

Chill autumn fog, a spring’s mist serenely trailing fingers, and the blue smoke that rises as the evening meal is cooked – all deliver up to the heavens the transient form of our ephemeral self. Each touches us in a different way. But only when I am wrapped, naked, by these soft spring clouds of evening steam, as now, do I feel I could well become someone from a past age. The steam envelops me but not so densely that the visible world is lost to view; neither is it a mere thin, silken swath that, were it to be whipped away, would reveal me as a normal naked mortal of this world. My face is hidden within voluminous layers of veiling steam that swirl all around me, burying me deep within its warm rainbows. I have heard the expression “drunk on wine” but never “drunk on vapors.” If such an expression existed, of course, it could not apply to mist and would be too heady to apply to haze. This phrase would seem fully applicable only to this fog of steam, with the necessary addition of the descriptive “spring evening.”

The Word Book

Title: The Word Book
Japanese Title: 単語集 (Tango-shū)
Author: Kanai Mieko (金井美恵子)
Translator: Paul McCarthy
Publication Year: 1979 (Japan); 2009 (America)
Publisher: Dalkey Archive Press
Pages: 148

The pink cover of this small paperback might lead one to think that it’s a short collection of chick lit. While it’s true that Kanai Mieko is female, and while it’s true that she has often been classified as a “women writer,” The Word Book is just about as far away from chick lit as you can get. The twelve short stories in this collection are perhaps not so much “stories” as they are prose poems, or perhaps even essays written in the form of short stories. Kanai’s language is gorgeous, and the way she presents her ideas is fascinating. The stories themselves are very loosely structured and don’t follow established narrative patterns.

Kanai’s preoccupation in The Word Book is the writing self, or the self who is speaking, or telling a story. Many of the narrators in this collection are writers, and many of them are trying to explain something that happened in the past. Kanai almost fetishizes her narrators as they write about writing and constantly question their ability to tell a story. Perhaps it happened like this, perhaps it happened differently. Who is writing? Who is telling the story? Is the narrator of the story the same person as the protagonist of the story? Many of these stories have multiple narrators within the span of less than ten pages. A reader is faced with two choices – to either puzzle out who the narrators are and what their relationship to one another might be, or to let the narrative flow wash over him or her and simply accept that the narrator of a story is never a stable or unquestionable entity.

In that each of Kanai’s stories resembles something of an intellectual puzzle, I am reminded of Borges’s Labyrinths. In that Kanai’s stories are filled with a multitude of unreliable narrators who may or may not actually be the same person, I am reminded of Faulkner, especially As I Lay Dying. However, since Kanai is still able to infuse her stories with a sense of place and beauty, I am reminded of Furui Yoshikichi (Ravine and Other Stories, translated by Meredith McKinney), another Japanese writer of mysterious short fiction.

An interesting aspect of Kanai’s prose that I think is undeniably characteristic of her and no one else, however, is her play on gender. Kanai is a woman, but all of her narrators are men. To be more precise, Paul McCarthy has translated all of her narrators as men. I have only read a handful of Kanai’s stories in the original Japanese, but it is my impression that the writer takes full advantage of the ability of the Japanese language to not differentiate gender. Why does Kanai write with exclusively male narrators? Or are her narrators all men? Is she intentionally writing within a masculine narrative realm? If this book did not have a pink front cover and an “about the author” blurb on the back cover, would the reader even know that the author of this collection is a woman? Does it matter?

Meta-textual issues aside, I really enjoyed reading The Word Book because of its narrative sophistication, dreamlike atmosphere, and poetic touch. To illustrate what I like so much about this book, I would like to end with a passage from a story entitled “Fiction:”

But after awhile, I changed my mind: my guest’s words were as vague as they were clear, spoken by one who expresses by looks or by his whole weak body the scintillating talent of a born poet. Realizing this, I trembled with envy. Bitter as it was to admit, I was envious of those empty words, not understood even by the man who uttered them, those empty words that shone with a soft, rose-colored radiance. Words such as these, shining words bathed in a soft, rose-colored radiance, precisely because of their emptiness lusted after a shameless ecstasy of the sort one can only experience in dreams. And I thought, feeling a kind of despair, “Long ago my words, too, trembled violently in this shining, soft, rose-colored radiance.”

Dōjinshi (Part Three)

By adding scenarios, suggesting alternate endings, offering different interpretations of characters, and by allowing the reader to view the original work in a different narrative tone or context, dōjinshi challenge the authority of the original works (原作) on which they are based as monolithic entities reflecting the specific and singular vision of an auteur. Instead, they raise the possibility of a plurality of receptions and interpretations, perhaps as many as there are viewers. In other words, the intentions of the director – not to mention those of the producer, the screenwriter, and all the other artists involved in the production of a film – effectively disappear as soon as a work enters the eyes and hands of an audience. In fact, I believe a film (or any text) is interesting to an audience precisely because it is capable of multiple meanings and interpretations.

Fan works like dōjinshi can be used to explore these multiple meanings, building and adding on to the original work, if not openly defying it. Moreover, in breaking down and rebuilding the original text, dōjinshi also raise the possibility of disassembling other conventions, such as those of genre and sexuality. I personally believe that artists use dōjinshi to fill in the gaps created by the original text in a way that will make the text satisfying to them as intelligent adults seeking a more nuanced story and more complicated, three-dimensional characters. In this way, the bathhouse of Spirited Away becomes a brothel, and the relationship between Howl and Sophie comes to have a sexual component. The characters of a children’s movie like Ponyo on a Cliff by the Sea, which are necessarily seen from a child’s perspective, take on adult attributes, like worries relating to parenting. Therefore, I believe that dōjinshi both show appreciation for a film (or television series or novel or video game) and challenge it, augmenting and replacing the elements given by the auteur (or artist or author) with personal and individual interpretations and desires.

This short series of essays has probably raised more questions than it has answered. I would therefore like to give the titles of several books and articles that expand on the topic of dōjinshi and explore it in greater depth. Sharon Kinsella’s Adult Manga: Culture and Power in Contemporary Japanese Society gives an overview of the dōjinshi market and how it functions. Henry Jenkins’s seminal study Textual Poachers: Television Fans and Participatory Culture offers many interesting insights on the value and implications of fan culture in general. Matthew Thorn has a thought-provoking article entitled “Girls and Women Getting Out of Hand: The Pleasure and Politics of Japan’s Amateur Comics Community” in an anthology dealing with Japanese fans of all persuasions called Fanning the Flames: Fans and Consumer Culture in Contemporary Japan. For a more casual reader, Frederik Schodt’s classic Dreamland Japan: Writings on Modern Manga remains invaluable. Perhaps the best reference, however, is the Wikipedia article on dōjinshi, which provides an excellent summary of the major issues related to the art form, lists numerous dōjinshi artists and circles (like CLAMP) who have gone on to become successful professionals, and links to many other online sources, including a lengthy essay on copyright issues.

Finally, for those of you who are interested in getting your hands on actual, authentic dōjinshi, I suggest spending some time browsing on eBay (your search term is “doujinshi”). In fact, I heartily recommend it. Many dōjinshi are beautifully published, beautifully illustrated, and beautifully written; and, in my opinion, their status as one-of-a-kind art objects only adds to their value.

Part One
Part Two

Dōjinshi (Part Two)

I would like to begin by examining two dōjinshi based on Studio Ghibli’s film Spirited Away. The first work, Yuya sōshi (油屋草子), focuses on the romantic relationship between Haku and Chihiro in three short stories. In the first story, Chihiro goes outside on a snowy night to deliver blankets to her parents in the pig barn. She passes out from the effects of the cold wind and is rescued by Haku. The events of the second and third stories take place after the end of the film. In the second story, an older Chihiro follows her baby brother through a familiar tunnel and returns to a world she had forgotten. She and her brother are rescued by Haku, who tells Chihiro that she must not look at him lest she remain in his world forever. After making sure that her brother is able to return home safely, Chihiro turns to look at Haku, thus sealing her fate. The third story, an alternate possibility, involves Haku making a decision of his own to journey to the human world to visit Chihiro. Throughout this dōjinshi, the characters are drawn in the Studio Ghibli house style, and a great deal of care is given to maintaining the tone and worldview of the original film.

In Senya ichiya (千夜一夜), a darker interpretation of Spirited Away is presented to the reader. The artist of this dōjinshi associates Yubaba’s bath house with traditional Japanese hot spring inns, which generally employed or were associated with female entertainers who would attend guests privately after dark. In this dōjinshi, Yubaba arranges for the young serving maid Rin to attend to the private needs of one of the bath house customers, a strange, hoary creature with many tentacles. At the last moment, Haku appears and offers himself in Rin’s place, ordering her to flee as he submits to the god. This dōjinshi thus explores the relationship of the characters before the arrival of Chihiro, as well as the more disturbing implications of a bath house for the gods staffed by people who are effectively slaves to its owner. Although the art of this dōjinshi is clearly influenced by the Studio Ghibli style, it takes on more lush and erotic tones, as is appropriate to its subject matter.

Many of the dōjinshi based on Howl’s Moving Castle deal with the continuation and outcome of the romantic relationship that develops between Howl and Sophie during the course of the film. These dōjinshi contain many confessions of love and many first kisses. Other dōjinshi emphasize the sexual tension between the two characters, which is notably absent in the film. Since Sophie is a shy girl who turns into an old woman whenever she becomes overly embarrassed or loses her self confidence, dōjinshi artists have speculated that Howl might have some trouble getting her into bed for the first time. These artists turn to scenarios suggestive of rape, which capitalize on the characterization and appeal of Howl as someone who loses control of himself in moments of intense emotion and stress. Other artists merrily suggest that Sophie hides all manner of illicit desires under her seemingly retiring exterior.

Finally, a piece titled Honogurai umi no soko kara (仄暗い海の底から), which is based on Ponyo on a Cliff by the Sea, is an example of what is called a “gag” (ギャグ) dōjinshi, which eschews any sort of sustained narrative in order to make jokes about and poke fun at the original work. This particular dōjinshi is centered around the comic figure of Fujimoto, the scatterbrained wizard who is Ponyo’s “father.” It is drawn in a style that references the Studio Ghibli house style but exaggerates the comedic aspects of the characters and their interactions with one another. These interactions mainly involve the attempts of the awkward and socially inept Fujimoto to act as some sort of father figure to the now human Ponyo, who continues to be as willful and energetic as always. Other jokes lightly suggest sexual undertones completely absent from the original film. One short story interprets the intense private conversation shared between Sōsuke’s mom Lisa and the sea goddess as being about the deliciousness of ham. Fujimoto, seeing the hungry look in the ladies’ eyes, misinterprets their conversation in a humorous way.

Part One
Part Three

Dōjinshi (Part One)

In a short series of essays, I would like to discuss Japanese dōjinshi (hereafter unitalicized) based on the work of Japanese director Miyazaki Hayao. I would also like to examine the relationship between fan works and the concept of auteurship. First I will give a brief explanation of what dōjinshi are and the place they occupy in Japanese subculture. Second, I will provide examples of several dōjinshi based on Spirited Away (千と千尋の神隠し), Howl’s Moving Castle (ハウルの動く城), and Ponyo on a Cliff by the Sea (崖の上のポニョ). Finally, I will explore the hermeneutical relationship between these dōjinshi and the original texts on which they are based, as well as the relationship between auteurs and fan creators.

Dōjinshi (同人誌), a word that might be glossed as “fan works,” or “fan manga,” are self-published, small-scale publications written by fans and for fans of a particular work (be it a movie, a book, a television series, or a video game) or of a particular romantic pairing possible within that work. For example, there are many dōjinshi based on J.K. Rowling’s young adult fantasy series Harry Potter, and many of these Harry Potter dōjinshi focus on a specific romantic couple, such as that formed by Harry’s two friends Ron and Hermione. As in the realm of American fan fiction, many dōjinshi explore the possibility of an alternate outcome of the events in the story of the original work. This leads, for example, to dōjinshi dealing with the formation of a romantic relationship between Harry and Hermione, or perhaps between Harry and his male rival Draco. Unlike American fan fiction, however, the vast majority of Japanese dōjinshi employ both the form and the conventions of manga. In the rare case that fan fiction is published as a dōjinshi, it is often accompanied by illustrations that are either drawn by the writer or by an artist commissioned by the writer.

Since the production of manga is a labor-intensive process, most dōjinshi artists operate within what are called “circles” (サークル), or groups. Although there are a number of “individual (個人) circles” consisting of only one person, most circles are made up of two or more people. The division of labor takes different forms within different circles. In some cases, the work of two or more artists operating separately from each other will appear in the same publication, while in some cases, secondary artists will help the primary artist with things like background detail and the application of screen tone. In many other cases, different teams of artists will publish different dōjinshi under the same circle name. In any case, a dōjinshi is just as likely to be attributed to a circle as it is to be attributed to a specific artist. On the back cover of this dōjinshi, we can see both the circle name and the names of the two artists who contributed to this particular work.

One of the main reasons why artists who create dōjinshi continue to operate within the circle system despite the prevalence of labor-saving digital artistic tools like Photoshop and individual-centered communication networks like deviantART is the continuing popularity of conventions like Comiket (コミケット), short for “comic market,” a three day event held biannually at Tokyo Big Sight. The first Comiket was held in 1975; and, since then, attendance at each event has risen from several thousand to several hundred thousand. Comiket is primarily an event for the purchase and selling of dōjinshi. Since there is a limited amount of space for dealers, many fledgling artists participate in events like Comiket as members of a circle, which gives them a greater chance of acquiring a dealer’s table. Although Comiket is the largest convention of its kind, numerous dōjinshi conventions occur throughout the year all over Japan. A notable example is the Comic City convention in Osaka.

Aside from these conventions, dōjinshi may be acquired year-round at chain stores specializing in used manga (such as Mandarake) and dōjinshi specialty stores, which tend to be located in major urban shopping districts, like Ikebukuro and Akihabara in Tokyo and Den Den Town in Osaka.

Dōjinshi specialty stores like K-Books tend to fall into two divisions, which reflect the preferences of the two main demographic groups of dōjinshi consumers. These two divisions are “meant for boys” (男性向け) and “meant for girls” (女性向け). Dōjinshi meant for boys are typically heavily pornographic in nature, and dōjinshi meant for girls generally focus on homosexual romantic relationships between male characters. This genre of dōjinshi (and, increasingly, mass market manga) is known as “B.L.,” which is an acronym for “boys’ love.” The line dividing “meant for boys” and “meant for girls” is not sharply drawn, however, are there does exist a large category of general audience dōjinshi that does not expressly cater to the conventions of either category.

Part Two
Part Three

xxxHOLiC

Title: xxxHOLiC (ホリック)
Artist: CLAMP (クランプ)
Publication Year: 2003 (Volume 1) – 2009 (Volume 16)
Publisher: 講談社 (Kōdansha)
Pages: 180 (per volume)

As embarrassing as this is to admit, I have been reading manga for a very long time. I started reading manga as a freshman in high school in 1998, back when Japanese comics were published in America as forty-page, A5-sized, left-to-right-reading comic books. A lot of things have changed in both American manga publishing and in my own personal tastes in manga since then, but two things have stayed the same. The works of CLAMP have always been popular, and I have always loved them.

CLAMP is a creative team made up of four women: Ōkawa Nanase, Igarashi Satsuki, Nekoi Tsubaki, and Mokona. They have published popular shōjo stories (meant for girls) like Magic Knight Rayearth and popular shōnen stories (meant for boys) like Chobits, but they have always managed to effectively erase the line dividing the two different demographics. A good example of this might be their popular manga Angelic Layer, which was serialized in the manga magazine Weekely Shōnen Jump (home of such boys’ fare as Dragon Ball, Naruto, One Piece, and Bleach) but which features a young female protagonist who trains and fights her battles with small dolls dressed in ornate and fantastic costumes.

CLAMP therefore has a huge fan base spanning both genders, and what’s not to love about them? They have written stories falling into every conceivable genre, from fantasy to romance to science fiction to mystery to historical fiction to reworkings of classical mythology. Their artwork is not only beautiful and varied but also constantly evolving. They are masters of the art of storytelling, always paying careful attention to plot and pacing and always managing to keep their stories moving forward and full of fresh twists and surprises. They care about their characters and rarely write good guys who are entirely good or bad guys who are entirely bad. Their manga almost never end in simple, easy ways.

I admit that I have met more than a few people who do not care for CLAMP and their particular flavor of manga. I adore the group, however, and their popularity has grown to such an extent that a beautifully illustrated retrospective of their work, All About CLAMP, was published late last year in Japan. A similar book, CLAMP in America (authored by the perennially awesome Shaenon Garitty), is scheduled to be published stateside in May of this year. CLAMP currently has several ongoing manga series, and several of their manga series have recently been adapted into anime. I feel like right now is a good time to be a CLAMP fan, so I would like to introduce my favorite manga written by these supremely talented ladies.

xxxHOLiC (pronounced “holic”) is a story about an irritable yet essentially kind-hearted high school student, Watanuki, whose eyes have the unusual condition of being able to see ghosts. These ghosts cause all manner of trouble for Watanuki, who just wants to live a normal life. When he accidentally stumbles into a magical store run by a wish-granting witch named Yūko, he asks her to cure him. She tells him that she will, eventually, but he first must pay a price equivalent in value to the granting of his wish – he must work part-time in her store every day after school. While doing various odd jobs for Yūko, Watanuki meets all sorts of strange people who want their wishes to be granted, as well as all manner of strange creatures that seem to be friends with Yūko. At school, Watanuki is enthralled by the lovely Himawari-chan and engages in a one-sided rivalry with a boy named Dōmeki, who has the magical power to drive away the ghosts that cause so much trouble for Watanuki (which annoys Watanuki to no end).

This description of the manga sounds like a chiché-filled cross between between the “wish granting with a cost” sub-genre of horror (exemplified by works like the Pet Shop of Horrors manga and the Hell Girl anime) and the “I see dead people” sub-genre of almost everything (ranging from YuYu Hakusho to Ghost Hunt) – but it’s not. I promise. Since the plot of xxxHOLiC is tied to that of its über-popular shōnen sister manga, Tsubasa: Reservoir Chronicles, it might also be dismissed as a cheap marketing gimmick – but it’s not. I promise.

The series starts off slowly, drawing the reader into its mysterious world and establishing the personalities of its quirky cast of characters. As the story progresses, however, the reader is led to question certain things that have been taken for granted. In the end, nothing is as it seems. In terms of its narrative structure, xxxHOLiC vaguely resembles something like The X-Files. There are “monster of the week” episodes, but the series as a whole is tied together both by a larger story arc and by a unity of theme running through each individual episode. Unlike The X-Files, however, the shorter story arcs of xxxHOLiC are not easily resolved and are interwoven with each other and the larger story arc, which progress slowly at its own pace. The overall tone of the manga is that of horror and mystery, but there is quite a bit of humor, romance, friendship, and playfulness thrown in as well.

I imagine that I could keep praising the various aspects of this manga (such as the brilliantly rendered character of the witch Yūko, the gradual and multi-layered world building, and the gorgeous artwork, which resembles inter-war era lithographs and goes a long way towards establishing the eerie, dream-like atmosphere of the work) for many more paragraphs. Let it suffice to say, though, that xxxHOLiC is an amazing manga series. I think it is capable of standing its ground against any film or novel. To any manga fan who has been hesitant to read this series because it seems so gimmicky and stereotypical, I encourage you to give it a chance. To any fan of horror, mystery, fantasy, or the gothic who is hesitant to read a manga, I encourage you to give it a chance. In my opinion, xxxHOLiC is one of the most interesting works being published right now in any medium.

I have been reading this manga in Japanese in the beautiful volumes published by Kōdansha. An English translation of the series (which I haven’t read yet, unfortunately) is currently being published in America by Del Rey. I would like to close with a two-page spread depicting the hyakki yagyō (“night parade of one hundred demons”) that will hopefully illustrate the distinctive art style that CLAMP has created for this manga.

Chi’s Sweet Home

Title: チーズスイートホーム (Chi’s Sweet Home)
Artist: こなみかなた (Konami Kanata)
Publication Year: 2004 (Volume 1) – 2009 (Volume 6)
Publisher: 講談社 (Kōdansha)
Pages: 165 (per volume)

Chi’s Sweet Home is not a masterpiece of manga. It will not blow you away with its brilliance and depth. It is, quite simply, cute. Utterly and irredeemably cute.

Chi is a small grey tabby kitten who gets lost after she becomes distracted while out for a walk with her mother. She ends up crying on the grass of a neighborhood park, where she comes face to face with a small boy named Yōhei, who has also gotten lost. After Yōhei’s mother finds him, the pair takes the exhausted kitten home. Chi gradually gets used to her new home with the Yamada family, but she still misses her mother. The Yamada family gradually gets used to life with Chi, but their apartment complex doesn’t allow its residents to keep pets.

Each short, eight-page chapter of the manga focuses on one small episode in the life of Chi and the Yamada family. Chi goes for a walk. Chi goes to the vet. Chi learns that she loves milk. Chi learns how to use the litterbox. Chi climbs the stairs. Chi climbs the window curtains. And so on. These mini-adventures are tied together by the central conflicts of the series, which span several volumes at a time and are developed and resolved in surprising yet satisfying ways. The characters, especially Chi and Yōhei, also develop slowly as they gradually grow older.

Chi’s Sweet Home belongs to a genre that I will call “pet manga.” Some of these manga, such as Shirakawa Kikuno’s Momokan, are obviously targeted at children. Others, such as Konami Kanata’s earlier manga about an old Japanese woman and her old Japanese cat, Fuku-fuku Funyan, and Iwamichi Sakura’s housewife comedy Shiawase neko gohan, are aimed mainly towards adults. Chi’s Sweet Home at first seems to be a children’s manga, with its simple vocabulary and character designs, but it doesn’t strike the reader (at least not this reader) as childish. It’s just unbearably cute. I don’t mean that it’s precious or affected – Chi is unartfully heart-stoppingly adorable.

Within this genre, Konami’s manga seems to have performed fairly well. The chapters of Chi’s Sweet Home have been serialized in Kōdansha’s Weekly Morning magazine, a popular manga periodical aimed at adults (or at least older young adults) and featuring manga that either make an attempt at realism or explore historical fantasies (like Nakamura Hikaru’s popular Sei onii-san, or “Saint Young Men,” which has Jesus and Shakyamuni Buddha living together in a flat in Tokyo). Chi’s Sweet Home picture books and calendars can be found in bookstores alongside the manga, and, in 2008, an animated version produced by Studio Madhouse began airing on TV Tokyo.

What makes Chi’s Sweet Home stand out? (Besides the ridiculous cuteness?) It might be that each volume of the manga is published in full color. It might be the text of the manga, which invents onomatopoeia at will and gives Chi a highly distinctive voice. It might also be that Konami manages to construct an effortlessly believable world that the reader feels as if he or she could easily enter. This world building is strengthened by the extras that are included in the back of each volume, such as apartment floor plans and neighborhood maps. Other extras include interviews with Konami and the step-by-step process that the manga artist undergoes in the creation of each chapter. Overall, Chi’s Sweet Home is a beautifully drawn, beautifully written, and beautifully published manga. And did I mention how cute it is?

Vertical Press has picked up the American license of the property and will begin releasing it in English translation in June of this summer. The original Japanese manga, however, should not pose a problem to anyone with a semester or two of language training. I feel that each individual episode is so well-crafted that even someone with no Japanese background will be able to understand and appreciate the story.

Here’s an example: