The End of the Line for the Shinra Corporation

One of the most iconic images of Final Fantasy VII is Cloud standing tall as he faces the dark tower of the Shinra corporate headquarters. Over the meandering course of its expansive story, Final Fantasy VII changes direction and shifts focus, but its story holds fast to the end goal of saving the world from a crisis created by Shinra. Even if there were no interstellar demons or mad scientists, the planet would never have survived were it not for a small group of activists who dared to challenge the most powerful corporation in the world.

Many players may have initially questioned the morals of Barret Wallace, the leader of the ragtag group of guerilla activists calling themselves Avalanche, but Barret’s anger and frustration prove to be justified when Shinra brings an entire section of the suspended concrete city of Midgar down on the slums, just as it had once ruined the towns of Corel and Nibelheim. The Shinra Electric Power Company authors its own demise with its destruction of the environment and the people whose lives depend on the land. It seems therefore natural, and perhaps even validating, when Shinra’s massive office tower becomes the target of an avenging meteor.

But why was the fantasy of saving the world from an evil corporation so powerful and pervasive in Japan, a wealthy country famous for its powerful economy?

This essay situates Final Fantasy VII within the political and cultural context of the 1990s, a decade of economic depression characterized by social malaise in Japan. I will begin by explaining the collusion between Japan’s public and private sectors before sketching an outline of how local groups protested and disrupted corporate destruction of the natural environment. I will then discuss how Avalanche reflects real-world grassroots environmental activism in Japan. I hope to demonstrate that, while Cloud and Aerith become heroes by saving the planet from a magical meteor, Barret and Tifa’s stand against the Shinra Corporation is just as brave and inspiring.

Japan’s postwar economic recovery was admired throughout the world, and the country boasted the second-largest global economy by the 1980s, when it was considered to be a serious threat to American economic hegemony. Japan’s swift economic recovery was facilitated by the coordination of the country’s “iron triangle” of elected officials, career bureaucrats, and large corporations known as keiretsu.

The expression keiretsu designates a “grouping of enterprises,” and it primarily refers to holding companies that oversee a diverse range of business interests. To give an example, the Mitsubishi keiretsu controls holdings ranging from Japan’s largest private bank to automobile manufacturing plants, as well as an electronics company that produces everything from industrial robots to home appliances. The economic activities of keiretsu like Mitsubishi were enabled by bureaucratic subsidies and adjustments to corporate law, which were in turn engineered by politicians, many of whom also served on the board of directors of various keiretsu. Through the coordination of activity between the public and private sectors, Japan’s economy was able to expand at a rate that amazed even the United States.

When Final Fantasy VII was released in 1997, however, Japan was deep into what has become known as “the Lost Decade,” a period of severe economic depression. Like the global financial crisis of 2008, Japan’s Lost Decade was partially the result of the implosion of a real-estate speculation bubble. Essentially, financial companies made investments without the necessary capital to back their speculation. When they defaulted on their loans and went bankrupt, the entire economy spiraled into a tailspin.

Salaried workers lost their jobs, and middle-class families lost their houses and apartments. People working for hourly wages at the bottom of the economic ladder, a demographic that included foreign nationals and the vast majority of the female workforce, fell into even greater financial precarity. Average middle-class company employees who had sacrificed their personal lives while working long hours could do nothing but watch as their savings evaporate and their investments become worthless.

The fall of the mighty keiretsu resulted in deep cultural tremors. Along with the widespread social unrest that unseated Japan’s long-reigning Liberal Democratic Party, there was an intellectual pushback against the economic philosophy now known as neoliberalism, which refers to a return to nineteenth-century “liberal” policies that hold that the market functions best when unregulated. Not only had the unregulated activities of the keiretsu ultimately resulted in economic collapse and social instability, but the incestuous relationship between the national government, local bureaucracies, and corporate interests was also responsible for unnecessary and absurd incidents of environmental destruction.

The radical activist group Avalanche is representative of growing public support for ecological movements in Japan during the 1990s as coverage of horrific cases of industrial pollution began to appear in the media. Japan ultimately took a leadership position in various protocols of the United Nations to reduce greenhouse gas emissions and slow global climate change, but these top-down initiatives would never have been possible without the ongoing grassroots activism of local groups like Avalanche.

The 1960s saw the rise of Japanese environmental activism. Environmentalism was tied to other prominent activist movements of the decade, such as protests against American military conflicts in East Asia and demands to end institutional discrimination against women and ethnic minorities. In 1970, the Japanese Diet passed a number of laws regulating industrial pollution, thus ending the discharge of dangerous chemicals such as mercury and arsenic into rivers and ocean harbors.

Because of the Iron Triangle collusion driving Japan’s rapid economic growth, the bureaucratic systems in charge of enforcing environmental regulations worked with elected officials, many of whom had close ties to keiretsu with holdings in construction and real estate. The former environmental threat of pollution from mines and factories was therefore replaced by the threat of land development as municipally owned forests, riverbanks, and other uninhabited areas were sold to private business interests and cleared in order to build apartment complexes and shopping centers.

Essentially, the government facilitated the sale of public land to corporations, which destroyed natural environments for short-term economic gain. In Japan, the “economic bubble” years of the 1980s are notorious for absurd development projects in remote areas that included malls, museums, and amusement parks that have since closed and been abandoned. Contracting companies with ties to politicians and bureaucrats also received government funding to build unused bridges and tunnels in the countryside while needlessly coating mountainsides and shorelines with concrete reinforcement.

Widespread popular protest movements had become rare by the early 1980s. Nevertheless, local citizen’s groups once again banded together to take action against environmental destruction during the early 1990s. Along with raising public awareness, these groups pooled their resources to file lawsuits against corporations and buy land under consideration for development. A few high-profile cases, such as acclaimed director Hayao Miyazaki’s ongoing efforts to conserve a forest in Saitama, have been celebrated by the international news media, but most of these activist groups were treated as nuisances, as their activities intentionally disrupted corporate development.

Barret Wallace is very much a representative of the “disruptive” guerilla activism that characterized Japan’s local environmental movements during the 1980s and 1990s. Barret saw his hometown of Corel exploited and abandoned, and he has firsthand experience of the emptiness of Shinra’s promises to create a better future. Barret initially supported Shinra’s plans to build a reactor on Mt. Corel, as the town’s mining economy had fallen into a gradual decline as a result of the spread of mako energy. At the slightest hint of trouble, however, Shinra burned Corel and converted it into a prison. Barret therefore understands from firsthand experience that it’s not possible to peacefully disagree with Shinra, as the corporation is essentially the government, legal system, and military.

Tifa, whose hometown of Nibelheim was destroyed by Shinra in order to protect its assets, also understands that Shinra cannot be resisted using conventional means. Unlike Barret, who is interested in combating a corrupt system, Tifa seems to be more concerned with nurturing personal relationships and protecting her community. Barret and Tifa’s goals are not in opposition, however. “Protecting the planet” is a lofty ambition, but environmental activism in Japan is grounded in the efforts of local communities attempting to deal with the effects of industrial pollution and overdevelopment in specific areas. Activist groups have often formed around small community meeting spaces like Tifa’s Seventh Heaven bar, especially as public spaces have become increasingly corporate owned.

In the Final Fantasy VII Remake, Avalanche is a large paramilitary organization with multiple branches; but, in the original release, Avalanche is exactly what Japanese environmental activist groups are like in real life – small, local, underfunded, and dependent on community support and grassroots communication networks. Midgar may have been partially based on New York City, but the spray-painted slogans and paper billets that appear both above and below the city’s plate reflect the real-life edginess of Japanese activism, where graffiti in public places is rare and extremely eye-catching. This style of grassroots outreach occurred online as well. It’s easy to imagine Jessie, the tech guru of Avalanche, making the sort of clunky but charmingly hand-assembled website associated with Japanese activist groups.

This DIY style of environmental activism isn’t about the countercultural aesthetic of “punk” or “street,” nor is it mystical or intellectual, like the scientists in Cosmo Canyon who sit around the fire and gaze at the stars while pondering the nature of the universe. Rather, the people involved in activist groups are often older, with jobs and families and strong ties to the community. Disenfranchised but politically active people like Barret and local business owners like Tifa understand from personal experience that you can’t fight Shinra with academic monographs or polite editorials. Direct action is necessary, even if it’s uncomfortable and disruptive.

When Cloud returns to himself after falling into the Lifestream, Barret and Tifa encourage him to continue their quest to protect the planet. Whether it’s standing up to the destructive excesses of a large corporation or preventing the fall of a magical meteor, the actions taken to ensure the survival of humanity are important and necessary, even if the cause may seem hopeless. As Barret says, “You gotta understand that there ain’t no gettin’ of this train we’re on, till we get to the end of the line.” Midgar, Corel, and Nibelheim may be fictional, but human suffering caused by environmental destruction is real. Final Fantasy VII therefore functions as a form of modern storytelling that enables the children of the 1990s to understand why conglomerates like the Shinra Corporation failed while serving as a model demonstrating just how heroic it is to protect the planet.

. . . . . . . . . .

Selected References

Journalist and translator Matt Alt possesses an encyclopedic knowledge of Japanese popular culture, and his book Pure Invention: How Japan Made the Modern World (2020, Crown) discusses the Lost Decade and its influence on various aspects of media from the 1990s.

Simon Avenell’s Transnational Japan in the Global Environmental Movement (2018, University of Hawai’i Press) features an overview of postwar environmental activism and discusses its reemergence in the 1990s as local groups protested environmental degradation due to corporate development.

Alexander Brown’s Anti-Nuclear Protest in Post-Fukushima Tokyo (2018, Routledge) provides a solid background on contemporary environmental activism in Japan and demonstrates how the ethos of local citizen’s movements has carried over to the present day.

Rachael Hutchinson’s Japanese Culture Through Videogames (2019, Routledge) serves as an excellent model for how to discuss the “Japaneseness” of JRPGs and includes an insightful and meticulously researched chapter on Final Fantasy VII.

Matt Leone’s 500 Years Later: An Oral History of Final Fantasy VII (2018, Read-Only Memory), which is based on a lengthy Polygon article of the same name, contains a fascinating account of Squaresoft before the studio became a giant, Shinra-esque corporate media conglomerate.

Anna Lowenhaupt Tsing’s The Mushroom at the End of the World: On the Possibility of Life in Capitalist Ruins (2015, Princeton University Press) details a few case studies of local citizen’s groups around Kyoto banding together to purchase forests threatened with development.

. . . . . . . . . .

This essay is my contribution to Return to the Planet, a fanzine celebrating the original 1997 release of Final Fantasy VII. The zine is free to download and filled with stunning artwork, moving fiction, and insightful meta essays. You can check out the zine on its website (here) and preview the contributors’ work on Twitter (here).

Onibi: Diary of a Yokai Ghost Hunter

Onibi: Diary of a Yokai Ghost Hunter
Artists: Atelier Sentō (Cécile Brun and Olivier Pichard)
Translator: Marie Velde
Publication Year: 2016 (France); 2018 (United States)
Publisher: Tuttle
Pages: 128

This story was inspired by one of our trips to Niigata, during the fall of 2014. We dedicate it to the people we’ve met there. They welcomed us with overwhelming generosity and helped us discover the region and its secrets. Some of these people will appear in this book. We hope they will enjoy it.

This paragraph prefaces Onibi, a diary-style graphic novel written and drawn by Cécile Brun and Olivier Pichard, who work together as a creative team called Atelier Sentō. In the late summer and fall of 2014, Brun and Pichard were able to spend ten weeks living in the small village of Saruwada thanks to the efforts of Kosuke and Sumie Baba, who run a small restaurant and international guesthouse called Margutta 51. At the beginning of their stay, Brun and Pichard bought a toy Polaroid camera from a man who assured them that it could photograph spirits, so they went out ghosthunting. Onibi is the result of their travels and conversations.

Along with a short prologue and epilogue, Onibi has seven chapters, each of which chronicles a local legend related to the yōkai of Niigata prefecture in northern Japan. A few of Brun and Pichard’s excursions were facilitated by the proprietors of Margutta 51, who introduced them to people with stories to share. Some of their encounters happened completely by chance, however, and most don’t play out as expected. In the second chapter, for example, Brun and Pichard take the train to a small village to find a creature called “Buru Buru-kun,” but they find that the old forest where it’s said to live has been cut down to make room for rice fields. In the seventh chapter, Brun and Pichard visit Osorezan, a temple located in the caldera of an active volcano where the world of the living and the world of the dead are believed to meet. They misplace their ghost camera as they explore the strange landscape surrounding the temple, but the conversations they have with their fellow pilgrims make the journey worthwhile.

I especially enjoyed the fourth chapter, “Mountain’s Shadow,” which is about the pair’s chance encounter with a man who gives them a walking tour of Yahiko. The village is famous for its fall foliage, but it’s deserted during the week. After taking in the sights, Brun and Pichard step into a small udon restaurant, where they’re approached by a man who offers to tell them about the local yōkai. He takes them to a large tree in town and then up a hill to a mountainside temple, after which they embark on a hiking trail through the woods. Instead of taking the tram down the mountain once it gets dark, they decide to walk, and they hear strange noises in the trees as they descend. This episode is enhanced by its visual appeal as the color palette shifts from the brown of the restaurant interior to the gold of the afternoon sunlight in the village to the blue of the forest twilight.

The comic artwork in Onibi is gentle and warm, with a gorgeous color palette and a pleasing compositional balance on each page. The humans who appear in the book are distinctive without coming off as caricatures, and the landscapes, townscapes, and interiors are striking. Brun and Pichard devote special attention to natural and artificial lighting and weather conditions, making the reader feel almost as if they’re walking right alongside the artists as the summer shifts into fall. Tuttle has released a beautiful Kindle edition of the book, but I highly recommend the print version, which allows the reader to appreciate the details and textures of the artwork.

Although it hints at some fairly dark themes, Onibi is more atmospheric than spooky, and it should be suitable for people of all ages. If I were teaching a class about Japanese folklore (and Onibi makes me dearly want to teach such a class), I think the graphic novel might serve as an interesting companion to Marilyn Ivy’s Discourses of the Vanishing, especially its chapter on Osorezan. Even for people with no background knowledge of Japan, Onibi is a fascinating exploration of a beautiful part of the world, as well as a lovely introduction to the people who live there – and the supernatural creatures who might just coexist with them.

So Pretty / Very Rotten

Title: So Pretty / Very Rotten: Comics and Essays on Lolita Fashion and Cute Culture
Authors: Jane Mai and An Nguyen
Publisher: Koyama Press
Publication Year: 2017
Pages: 304

This guest review is by Kyra Wiseman.

With their poofy petticoats and delicate dresses, aficionados of Lolita fashion stand out as an elegant oasis among a sea of jeans and t-shirts. It is hard to imagine how such a feminine style of dress could have a dark underbelly, but Jane Mai and An Nguyen explore this in their collection of essays and comics, So Pretty / Very Rotten.

Lolita fashion is a Japanese street fashion based off of Victorian children’s clothing. It emphasizes modesty, femininity and elegance. A basic Lolita outfit (co-ordinate, or co-ord for short) consists of a blouse with puffed sleeves and a round Peter Pan collar, a knee-length dress or skirt, over-the-knee socks, Mary-Jane shoes, a headbow, and most importantly, a bell-shaped petticoat. It is an unashamedly feminine style in a time where femininity is undermined and women feel a pressure to dress and present in a more masculine style in order to be taken seriously. I personally have been a part of this subculture since 2010, and my love for it only grows with each passing year.

While it contains several essays that go into the historical and feminine aspects of Lolita, So Pretty / Very Rotten brings to light a more macabre side of the fashion. Mai and Nguyen discuss how there is an innate sense of materialism within the community. The urge to buy, buy, buy and collect pieces to perfect one’s Lolita wardrobe is prevalent. Often one feels as if they don’t belong unless they have a wardrobe of a certain size or pieces by specific brands. One of Jane Mai’s comics depicts a character literally exchanging body parts in order to gain a deeper understanding of Lolita and what it means to be a part of the fashion.

A less macabre theme, though no less troublesome, is that of escapism. Many view Lolita and the window to another time, as it creates a gateway to a world where life is simpler and where teatime and lovely dresses help take away the pain and stresses of real life. The authors express the idea that sometimes Lolitas can get so wrapped up in this world of beauty and luxury that they forget to take care of other aspects of their lives. They do note, however, that there is also a sense of freedom in making the choice to dress in a way that is so outlandish. When you’re surrounded by a supportive community that encourages self-expression through fashion, it feels as though you have the power and opportunity to be yourself, no matter how strange your interests are. As one character says, “Isn’t there a kind of power in announcing so plainly the things that you like?”

So Pretty / Very Rotten is fantastic for readers who are interested in alternative Japanese fashion, whether they are beginners or seasoned pros. I personally enjoyed the illustrations and the love and attention that Mai and Nguyen have brought to recreating Lolita outfits in a way that is representative of their own tastes while portraying the versatility of the fashion. I hadn’t expected the book to touch on ideas relating to Lolita as escapism or to explore the darker side of using clothes to express oneself. I felt as though this unique perspective helped me look at the fashion I love in a new light, and perhaps it has also helped me recognize my own habits in the way I approach the fashion. This collection of short essays and comics will be a welcome addition to the library of those who are Lolitas or those who love them and would appreciate a better understanding of this weird yet wonderful frilly world.

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Kyra Wiseman is a Washington D.C. native with a passion for alternative fashion. She has been a part of the DC/MD/VA metropolitan area Lolita community for six years.

The Book of Yōkai

the-book-of-yokai

Title: The Book of Yōkai: Mysterious Creatures of Japanese Folklore
Author: Michael Dylan Foster
Illustrator: Shinonome Kijin (東雲 騎人)
Publication Year: 2015
Publisher: University of California Press
Pages: 309

This guest review is written by Katriel Paige (@kit_flowerstorm on Twitter).

Yōkai are part of an ongoing conversation surrounding global popular culture. Even in the United States we hear about yōkai through games like Pokémon and Yo-Kai Watch, and we happily watch films from Studio Ghibli that feature wondrous and strange creatures.

Although Michael Dylan Foster acknowledges that commercial cultures factor into the continued vibrancy of yōkai lore, The Book of Yōkai does not focus on the portrayals of yōkai in contemporary popular media and fan culture. Rather, the goal of this text is to provide an overview of the folkloristics of yōkai, from how thinkers and artists have interpreted yōkai to how the mysterious entities have been created, transmitted, and continually redefined. Foster is especially interested in how yōkai enthusiasts create their own networks of practice, with popular media cultures as one node in those networks. As he writes, “For many of my students in the United States, for example, the terms yōkai and Japanese folklore are practically synonymous; they have encountered kappa or kitsune or tengu in manga and anime, films and video games, usually in English translation. This exposure inspires them to delve further into folklore, to find the ‘origins’ of the yōkai of popular culture that they have come to love. And that is [a] purpose of this book, to provide some folkloric grounding for yōkai they might encounter” (6).

Foster succeeds in this endeavor, as The Book of Yōkai is an excellent overview, especially for those new to the study of folklore. In his first chapter, “Introducing Yōkai,” the author offers a short introduction to the shifting definition of the term “folklore,” reminding readers that, like yōkai themselves, “folklore” occupies a place-in-between, where it is both traditional and modern, rural and urban. Folklore, like yōkai, can be found both in the shadows of the forest and in the light cast by our computer screens. Just as there is no single definition of “folklore,” there is no single definition of “yōkai,” and Foster’s cogent explanations of liminality and communal creation serve as an excellent introduction to the study of cryptids and the legends surrounding them.

The Book of Yōkai is divided into two sections: “Yōkai Culture” and “Yōkai Codex.” The “Yōkai Culture” section is where the reader will find Foster’s discussions of the history of yōkai, beginning with the mysterious twilight entities of the classical Heian Period (c. 794-1185) and spanning to medieval picture scrolls illustrating yōkai night parades and early modern codices classifying both natural and supernatural phenomena. The majority of this section is centered around important texts, such as the mytho-historical Kojiki and hyakumonogatari compilations of ghost stories, and influential figures, such as the artist Toriyama Sekien and the scholar Inoue Enryō.

The “Yōkai Codex” describes yōkai according to their habitats, such as the countryside, the city, and the sea. This section is similar to the indexes seen in games that involve the collection of strange creatures, such Pokémon and Yo-Kai Watch. Foster’s “Yōkai Codex” also draws on and serves as a link to yōkai indexes past and present, most famously the illustrated yōkai compilations of the manga artist Mizuki Shigeru.

The writing is accessible to academics and non-academics alike, making The Book of Yōkai superb for independent scholars or a general reader with an interest in yōkai. Foster by and large avoids technical jargon, and he clarifies his treatment of Japanese words and names at the beginning of the book, which aids in cross-referencing with other sources. As a folklorist, Foster privileges the storytelling experience, using anecdotes to make the reader feel as if they are having a friendly chat with the author. Although the academic foundation of Foster’s text is solid, his colorful personal stories have the potential to resonate strongly with a non-academic audience.

The Book of Yōkai is a great resource for undergraduates, non-specialists, and other curious readers looking for a comprehensive English-language introduction to the historical complexities and artistic potential of yōkai. It is available in hardcover, paperback, and e-book editions from the University of California Press. Shinonome Kijin, who has provided thirty original illustrations for the text, can be found as @ushirodo on Twitter.

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Katriel Paige is an independent scholar of yōkai as well as media cultures and folklore. They earned a MA in Intercultural Communication with International Business from the University of Surrey and a BA from the University of Delaware with a dual focus in East Asian Studies and English, and they currently work in the technology industry. They like cats, video games, and caffeine in both coffee and chocolate forms. You can find more of their work, including their essays on Japanese culture and video games, on their Patreon page.

the-book-of-yokai-page-73

Horses, Horses, in the End the Light Remains Pure

Horses Horses

Title: Horses, Horses, in the End the Light Remains Pure
Japanese Title: 馬たちよ、それでも光は無垢で
(Umatachi yo, sore demo hikari wa muku de)
Author: Furukawa Hideo (古川 日出男)
Translators: Doug Slaymaker and Akiko Takenaka
Publication Year: 2016 (America); 2011 (Japan)
Publisher: Columbia University Press
Pages: 147

Furukawa Hideo, born in 1966 in Fukushima prefecture, is a prolific author who has won numerous awards for his work, which ranges from mystery to sci-fi to literary fiction. Horses, Horses, in the End the Light Remains Pure is a memoir that defies genre as it responds to the March 2011 triple disaster of earthquake, tsunami, and nuclear meltdown.

Horses is the story of a road trip that the author makes to Fukushima almost immediately after the disasters. Furukawa lives in Tokyo, and he was in Kyoto when the earthquake hit. He describes himself watching the news on the television in his hotel room, unable to process what he was seeing but unable to look away. “That’s when that period of steady gazing began,” he admits (19). Furukawa describes his continuing shock as living in “spirited-away time,” as if “the dates of the calendar disappeared” (6).

He is shaken from his torpor by the voice of a character from a novel he has recently published, The Holy Family (Seikazoku). This character, who is from the Tōhoku region, tells the author to go there and see it for himself. Furukawa therefore gets in a car with three other people who are identified only by letters (as in, “Young S was driving”) and heads north from Tokyo, all the while commenting on the seemingly normal state of traffic, gas stations, and convenience stores. When he arrives at the affected area, however, nothing is normal. As Furukawa explains it…

We were overwhelmed by the sense of how powerful it was. The scene spread out before us, everything wiped clean away. There are no words for it. We didn’t just feel it, we were pummeled by it. I am ashamed to admit it – I want to spit at myself in disgust – but I was looking at the scene as if it were a great spectacle. I thought of air raids. And atomic-bomb sites. It hit me like a smack to the side of the head: it’s just like a city in wartime. I couldn’t help it. I exploded: “This scale, it spreads too far.” (41-42)

Although the disasters are never far from Furukawa’s mind, descriptions of its aftermath don’t form a particularly large portion of his narrative. Instead, he is concerned with his identity as a writer and his responsibility in chronicling what has happened. Throughout the book, Furukawa seems almost narcissistic in the way he dwells on the process of writing, as well as the invitations he receives to discuss it. This is not unique to Furukawa, of course; very rarely is an artist’s statement anything other than a validation of the artist’s ego. It’s what these meditations evolve into halfway through Horses that makes the book so interesting. Specifically, Furukawa tries to pick apart the various strands of meaning tangled up in the knot of Japanese identity, repeatedly returning to the question of how to approach Japanese history and myth. For example, he ponders…

How does one sing praises to this national land? Especially now, given that there is a second sun in the nuclear core? A meltdown that has taken its name from Fukushima. Can a name be given to this particular sun deity? (65)

Furukawa goes on to discuss how the vaunted warrior class and the great military leaders of the sixteenth century were brutal and pitiless murderers. “Our history is nothing more than a history of killing people,” he concludes (78). When he reflects on how he wrote about Japanese history in The Holy Family, Furukawa claims that he was therefore writing “for the horses.” If the history of humans is a history of killing people, then the history of horses is a history of being killed in human wars. Just like the animals around the Fukushima reactor, the lives of horses are affected by events that are only tangentially related to them. Although the author never makes this parallel clear, he suggests that there isn’t a great deal of difference between the “otherness” of domestic animals and the “otherness” of the people who fall outside the political center of Japan.

Furukawa’s memoir is not challenging in the traditional sense of being difficult to understand, but reading it can be challenging at times, as the author follows his train of thought without stopping for a full 140 pages. His style is not quite stream-of-consciousness, but he makes no attempt to order his thoughts or to impose structure to any sort of argument he might be making. As a response to the disasters, then, Horses feels less like a polemic and more organic and sincere. Furukawa ends his narrative on a somewhat surreal note, but Doug Slaymaker’s concise “Translator’s Afterword” neatly ties together the disconnected themes of the work, and I would recommend that the reader glance over it before embarking on the main text.

Horses, Horses, in the End the Light Remains Pure is a trenchant and often surprising work of literary ecocriticism. Furukawa transforms both the immediate disasters in Fukushima and the broader historical currents that flow around them into deeply personal experiences, resisting large narratives as he argues for the validity of individual stories, especially those that rarely make it into official histories. The smooth and well-considered translation gives the text, in all its complexity, a compelling sense of forward momentum. Furukawa’s memoir is just as engaging as it is important, and it will be of immense interest to anyone concerned with how views regarding the relationship between human beings and the natural environment have shifted during the twenty-first century.

Manabeshima: Island Japan

Manabeshima

Title: Manabeshima: Island Japan
Artist: Florent Chavouet
Translator: Periplus Editions
Publication Year: 2015 (America); 2010 (France)
Publisher: Tuttle
Pages: 142 (plus one amazing map)

I love French artist Florent Chavouet‘s 2009 book Tokyo on Foot, which captures the charm and vibrancy of my favorite city. Manabeshima: Island Japan was a tougher sell for me, as I’m not particularly interested in nature or rural communities. I was therefore pleasantly surprised to find that the careful attention Chavouet brings to human habitats – garbage and vending machines and rusting powerlines and all – has carried over from Tokyo to Manabeshima. Regardless of whether he’s drawing the town or the ocean and forests that surround it, Chavouet transforms the mundane into the extraordinary with his gorgeous colored pencil illustrations.

Because he felt that he had only been exposed to a tiny fraction of the Japanese archipelago, Chavouet decided to spend a summer on an island he hadn’t yet seen, and he ended up in Manabeshima, Okayama Prefecture, population 326. According to the artist, the average age of the people living on the island is around 50 years old, and many of them are already well set in their daily routines. Chavouet observes them on their daily progress, taking careful note of their mannerisms and idiosyncrasies, as well as the props they use on the stage of their daily lives. His artistic interest is drawn not only to humans, but also to the island’s abundant wildlife, including cicadas, fish, and cats. These cats gradually become characters in their own right as Chavouet documents their small dramas and battles over contested territory.

My favorite part of Manabeshima is how the artist portrays architecture as a living part of the environment and the island society, with each room and table and upended bucket telling its own story. Cars and boats become palimpsests of personal history, and each garden and untended backyard is portrayed its own tiny ecosystem. Chavouet also pays particular obeisance to food, placing each meal in context, whether it’s a community barbeque or freshly prepared sashimi.

I must admit that a certain amount of anxiety underlay my reading of Manabeshima. As with any travel account, part of the pleasure of the experience involves imagining yourself following in the footsteps of the writer. Even if it’s something you have no intention of ever doing, like the hiking the Shikoku pilgrimage route, it’s still fun to pretend that you’re there along with the author, sharing her triumphs and sympathizing with her tribulations. In the case of Chavouet’s account of Manabeshima, this sort of identification was very difficult for me.

Although nothing in the book makes this explicit, Chavouet’s experiences are gendered. Within the first twenty pages, he makes it clear to the reader that he has been, after a fashion, accepted into the community. He is taken in by Ikkyu-san, the owner of a small bar and restaurant who plies him with food and alcohol, asking only that he sit and eat and drink with the regulars. He is invited to two religious ceremonies (a Buddhist ritual presided over by Ikkyu-san and an evening of Shinto kagura dances), where he is expected only to sit and eat and drink. He goes to the neighborhood association meetings, he gets invited to go out crab fishing, and he participates in the island summer festival. He seems like an extremely friendly person, and he mentions exchanging drawings for food and goodwill; but, if anyone ever requests that he do anything except enjoy himself, the reader never hears anything about it.

My own experience with small communities both inside and outside of Japan is that, in order to be included, I am expected to perform labor, such as cooking or laundry or childcare. Since I am an undomesticated animal who is not good at any of this, things always get awkward. If you asked me if I, as a woman, would want to spend two months in a tiny village on a small island, my response would be something along the lines of AW HELL NO. While Chavouet would be eating and drinking, I would more than likely be summoned to the kitchen to help do the dishes. I use the hypothetical example of being asked to help clean up because it’s actually happened to me enough times (especially in Japan) that I would almost be taken aback if it didn’t. In other words, the price of admission is gendered and – let’s be honest – unfairly so.

Again, there’s nothing in the book that suggests that the people on Manabeshima are old-fashioned sexist pigs, but Chavouet is definitely writing from a privileged position, and your ability to identify with this position will more than likely affect your relationship to the world Chavouet creates for you with his words and illustrations. Personally, I found reading Manabeshima to be a bit stressful because I couldn’t help waiting for the other shoe to drop, like, so when are they going to ask him to serve tea? (Spoiler: No one ever does.)

Don’t get me wrong – I am enamored of Chavouet as a kind and compassionate observer who can communicate the wonder and beauty of even the most commonplace objects and settings, and his already enviable skill in drawing and annotating his environment has tangibly improved since Tokyo on Foot. Still, I can’t help but prefer Tokyo on Foot, which pieces together a physical, social, and cultural landscape that even the most casual of readers can easily enter. While Tokyo on Foot collects a multitude of fragments and progressively demonstrates how they are all connected, everything is already a cohesive whole in Manabeshima, which, unlike Tokyo on Foot, has a cast of recurring characters and something resembling a narrative. On the other hand, although it’s harder for a reader to imagine entering this narrative herself, the easy flow of the story renders Manabeshima a more satisfying extended reading experience.

The best part of Tuttle’s lovely softcover edition of Manabeshima is that it comes with a huge map folded into a pocket on the back cover. This map is intensely detailed, showing every house and garden and boat on the island and labeled with references to people, landmarks, and events from the main text. I spent at least an hour with the map alone, catching new details each time I opened it and spread it out over my kitchen table.

If you have kids in your life, and if you’d like to get one of those kids (or their parents) a really cool present, consider handing them a copy of Manabeshima, whose every page celebrates the thrill of exploration and discovery.

A review copy was provided by the good people at Tuttle Publishing.

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Yūrei: The Japanese Ghost

Yūrei The Japanese Ghost

Title: Yūrei: The Japanese Ghost
Author: Zack Davisson
Publication Year: 2015
Publisher: Chin Music Press
Pages: 206

Zack Davisson is a major rising star in the world of manga translation, having worked on high-profile and award-winning titles such as Mizuki Shigeru’s Showa: A History of Japan and Oishii Mamoru and Kon Satoshi’s Seraphim: 266613336 Wings. He is also a consultant for the ongoing comic series Wayward, for which he writes the closing essays. Fans of yōkai and other Japanese cryptids will know him from his blog, Hyakumonogatari Kaidankai, and he also maintains an active Twitter account, which is a great source of news on the American comics scene. Yūrei: The Japanese Ghost is Davisson’s first book, and it’s published by no less than Chin Music Press, which regularly releases Japan-related literary objets d’art such as Kūhaku & Other Accounts from Japan and Otaku Spaces. There’s obviously been a great deal of talent invested in this book, and it shows.

Yūrei are the ghostly cousins of yōkai, and their spectral tendrils stretch deep into Japanese history. Although he occasionally touches on contemporary popular culture, Davisson is mainly concerned with the society and print media of premodern and early modern Japan. Each of the twelve chapters in Yūrei covers one in-depth topic, the discussion of which is usually centered around a specific artistic work.

The first chapter takes as its subject “The Ghost of Oyuki,” the Edo-period painting by Maruyama Ōkyo that appears on Yūrei‘s cover. Davisson investigates the origin of this iconic image, melding history with legend. The second chapter covers kaidanshū, or “collections of weird tales,” while the third delves into the world of kabuki. The fourth and fifth chapters offer maps of the geography of the land of the dead, both imagined and, in the case of certain sacred mountains, real. Chapter 6 conveniently details how not to end up as a ghost, and Chapters 7 and 8 recount the lives and afterlives of people who really could have used this advice. Chapter 9, “The Ghost of Okiku,” is an Edo-period case study in how hauntings occur, and Chapter 10 brings the concept of haunting, or tatari, into the present by way of horror movies and urban legends. The eleventh chapter provides an explanation of the traditions surrounding Obon, the festival of the dead. Finally, the twelfth chapter is an informative analysis of Ueda Akinari’s Tales of Moonlight and Rain, which was published in 1776 but still stands (or hovers creepily) as one of the finest works of dark fantasy in any language.

Although every chapter is a lot of fun, my favorite section of the book is its Introduction, in which Davisson relates a personal anecdote about how he and his wife lived in a haunted apartment in Osaka for seven months. Part of the appeal of reading ghost stories is imagining that you yourself might one day come into contact with the supernatural, so I can’t imagine a better way to begin a book like this. Davisson transitions into a brief overview of what the term “yūrei” signifies, how it differs from the Western concept of “ghost,” and its pervasiveness in contemporary film and literature. If I were a curious horror fan, or perhaps a teacher looking for a concise and engaging essay to assign as reading for a class on Japanese folklore, Yūrei‘s Introduction would suit my needs perfectly.

Unfortunately, the writing in Yūrei is not always uniformly smooth. In certain sections of the book, there are brief moments of jarring dissonance, as when one paragraph states that the constant warfare of the Sengoku period (1467-1603) generated countless ghost stories because of people needed a way to process their fear, while the next paragraph argues that ghost stories proliferated in the Edo period (1603-1868) in a way that they couldn’t before because people were finally free from fear. These paradoxes are relatively minor; and, in Davisson’s defense, such seeming contradictions need not be regarded as such, as multiple interpretations are equally valid. This is a book about ghosts, after all.

Yūrei is an extremely handsome publication. It opens with eight full-color images depicting yūrei as imagined by artists in the Edo period. There are fifteen additional images interspersed throughout the book, each of which is accompanied by a short explanation. There is also a glossary at the end, which helpfully provides the kanji for each term, as well as a useful five-page list of English-language works referenced.

The book’s most interesting index is its collection of 33 yūrei kaidan (“strange tales”), which are organized by theme, such as “Tales of Ghostly Vengeance” and “Tales of Ghostly Love.” As it’s difficult to find stories from medieval and Edo-period kaidan compilations outside of out-of-print academic publications, these translations are an extremely welcome addition to the project.

Review copy provided by Chin Music Press. (Full disclosure: I was so excited about this release that I begged for a review copy, and they sent me one just to get me to go away. It was totally worth it.) You can preview the book on Davisson’s blog.

The Art Lover’s Guide to Japanese Museums

The Art Lover's Guide to Japanese Museums

Title: The Art Lover’s Guide to Japanese Museums
Author: Sophie Richard
Publication Year: 2014
Publisher: The Japan Society
Pages: 176

According to the good people at The Japan Society, art historian Sophie Richard’s The Art Lover’s Guide to Japanese Museums has been very popular, quickly selling out of its first print run. Between its convenience as a guide and its beauty as a physical object, it’s easy to understand why.

The Art Lover’s Guide to Japanese Museums is so titled because it’s aimed at serious art appreciators who are willing to go off the beaten path in order to visit smaller museums that offer a more personalized and intimate experience. Richard skips the large national institutions and instead highlights private or regional galleries that would be worthy of a day trip or that necessitate a willingness to venture off the beaten path in urban and suburban areas. Based on my personal experience with several of these museums, the trip will definitely be worth it.

The main body of the guide is divided into five sections: Tokyo, Around Tokyo, Kyoto Area, West, and East (with “West” designating the area from Osaka to Hiroshima and “East” designating the area from Nagoya to Aomori). 29 of the 52 museums profiled are in or around Tokyo. In some cases, a location “around Tokyo” might require a long train ride and an overnight stay, but most are well within the city limits or accessible by commuter rail.

Most of the entries are two pages long. Each opens with the museum’s address in English and Japanese and general information (hours, holidays, access, website). This is followed with three paragraphs of description. The content of varies but can include information about the museum’s history, the highlights of its collection, and the availability of English text or audio guides. The short “In the neighborhood” section at the end of every entry tempts the reader out into the open to take in the layout of the town, the local cuisine, nearby temples, and even other museums. Each entry also includes two or three full-color photographs of the museum space and representative works from its holdings. The occasional four-page entries are usually longer because of their inclusion of more pictures, all of which are gorgeous.

Even if you’re not planning on visiting Japan, browsing through The Art Lover’s Guide to Japanese Museums is still enjoyable, as Richard’s articulate prose guides the reader through the experience of visiting the galleries. For example, writing on the Chichu Art Museum designed by Andō Tadao, Richard offers this intriguing description:

The museum’s complex space includes passageways and stairs set at sharp angles and a courtyard with evergreen plants that contrast starkly with the grey concrete. The interior of the building is lit with natural light alone. At the heart of the museum, five monumental paintings by Claude Monet from the late Waterlilies series appear to float mysteriously in a serene space gently illuminated by the sun’s rays, which are diffused through channels in the ceiling. Security guards wearing futuristic white uniforms ask visitors to remove their shoes before entering the room, which adds to the compelling atmosphere.

As in the excerpt above, Richard does walkthroughs like Sherlock Holmes, albeit with less of an emphasis on dry facts and with more of an emphasis on atmosphere. If you’d prefer to travel from the comfort of your own sofa, Guide to Japanese Museums is a perfect companion.

Also included in the guide are a short “Introduction” in which the author explains her motivations for embarking on this project, an overview of “Museums in Japan,” a six-page essay on “Looking at Japanese art,” and a brief list of “Tips and advice.” These sections are useful regardless of whether you’re making plans to visit Japan or whether you’re already there. For instance, this is the first time I’ve heard of the Grutt Pass, a ¥2,000 booklet that provides one-time admission to several of the museums profiled in this guide.

I should add that Guide to Japanese Museums came with me across the North American continent twice during the past two months, and it’s still in pristine condition. The book is lightweight and flexible, and it can easily be slipped inside a backpack or a suitcase. If I couldn’t destroy it, it’s more than likely safe with you as well, so don’t feel as if you need to leave it on a shelf while you go and have adventures, whether those adventures are in Japan or at your local café.

Review copy provided by The Japan Society of the UK.

Cool Japan Guide

Cool Japan Guide

Title: Cool Japan Guide: Fun in the Land of Manga, Lucky Cats and Ramen
Artist: Abby Denson
Publication Year: 2015
Publisher: Tuttle
Pages: 127

Abby Denson is a comics writer who has worked on a number of high-profile and kid-friendly titles, such as the comic adaptations of Powerpuff Girls and Sabrina the Teenage Witch. She’s also drawn two graphic novels of her own, Dolltopia and Tough Love: High School Confidential, both of which I love beyond all reason. She has a quirky style all her own, and her charm shines from everything she creates.

I should probably get this out of the way first – Denson is a wonderful writer, but her art can sometimes be a little uneven. In Cool Japan Guide, the continuity between panels is inconsistent, and her characters all tend to have the same の∇の facial expression. The coloring is absolutely flat, and the bright primary colors can occasionally clash against each other violently.

Even if Denson’s art style isn’t to your taste, is Cool Japan Guide still worth reading?

It definitely is!

As you progress through the book, the art will grow on you, I promise. Denson has a special talent for depicting places and objects, and the details of each panel are fun and creatively stylized.

All of Denson’s travel advice is spot-on. Seriously, this woman has excellent taste – if she recommends something, then it’s definitely worth doing. By all means, check out the train-themed socks for sale at Tokyo Station! Try the sweet potato soft serve ice cream in Kamakura! Enjoy a cocktail at the 8bit Café in Shinjuku! Make plans to attend the Kaigai Manga Festa! Soak in the warm water and kitschy atmosphere of Oedo Onsen Monogatari!

Cool Japan Guide also offers a fair bit of reference material, such as websites with travel resources and smartphone apps convenient for tasks like train scheduling and quickly finding phrases in Japanese. Each chapter is preceded by eight or nine useful words or expressions, and the hand-drawn map of Japan at the end of the book is a treasure, especially for people planning longer journeys.

Cool Japan Guide is definitely not for the type of thirty-something hipsters who are into the Wallpaper* city guides or the type of forty-something yuppies who are into Fodor’s, but I can imagine a younger person smiling with joy while reading through the book. Since Denson takes care to ensure that the content is family-friendly, the book would make a great gift for a child or teenager. The gentle silliness and positivity of the guide succeed in making it enjoyable for older readers as well.

For more pictures, stories, and news, Abby Denson has her own website, and Cool Japan Guide has its own Tumblr.

Review copy provided by Tuttle.

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The Princess of Tennis

The Princess of Tennis

Title: The Princess of Tennis
Author: Jamie Lynn Lano
Publication Year: 2014
Publisher: Amazon CreateSpace
Pages: 203

The Princess of Tennis the Jamie Lynn Lano’s non-fiction memoir of the year she spent working as an art assistant for Konomi Takeshi’s mega-popular manga Prince of Tennis, which has been serialized in one form or another since 1999. If you’ve ever wondered about the gritty details of the manga industry in Japan, then this the book for you, as the author’s account of her apprenticeship to a successful manga artist is rich with colorful descriptions enhanced by numerous photographs and illustrations.

The book jumps right into Lano’s position as an art assistant without much preamble: she applies for the position on page 3, gets a callback on page 6, and is being driven to Konomi’s studio on page 9. The reader is able to piece together details about her life outside The Princess of Tennis over the course of the following pages as she plunges headlong into her new job. She has graduated from art school, she has never drawn manga-style illustrations using professional tools (such as screentone and a maru-pen), she teaches English in Japan, and she doesn’t speak much Japanese. She’s also more of a fan of the Prince of Tennis anime than she is of the manga, thus rendering her qualifications as an art assistant for Konomi somewhat dubious. Still, she takes the opportunity when it is offered to her, and she ends up having an amazing experience. As she writes in her prologue, “This book is for anyone who has ever wondered if they should make a choice to take the scary but tempting new opportunity in front of them.”

Lano promptly quits her job teaching English, and from that point forward she gets paid to draw, to play golf with Konomi and the other assistants, to draw, to watch a live performance of the Prince of Tennis musical with Konomi and the other assistants, to draw, to drive around Chiba prefecture with Konomi and the other assistants, to draw, to go out to eat with with Konomi and the other assistants, to draw, to attend the JUMP Festa industry-sponsored fan event with Konomi and the other assistants, to draw, and so on. Along the way, Lano learns professional manga illustration techniques such as how to trace backgrounds and how to draw speed lines. She also enjoys several chances to express her talent and creativity, especially concerning character design, and she ends up influencing critical visual aspects of the manga, such as the logo and patterns that adorn the jerseys worn by the main characters. Along the way, she becomes friends with her fellow assistants, her fellow fans, and even one of the actors starring in the Prince of Tennis musical.

The main tension of Lano’s narrative comes in around halfway through the book, when the sparkles have faded from her vision of Konomi Takeshi and the star-studded universe that revolves around him. Although many of the miscommunications in the first half of the book are related to Lano’s self-proclaimed lack of proficiency with the Japanese language, the miscommunication in the latter half of the story stems mainly from industry-standard assumptions regarding the role of manga art assistants, who are apparently allowed very little freedom and personal space while they’re on the job. Assistants eat, sleep, and bathe in the studio, and they aren’t really allowed to leave the building, even when they have no work to do. This is especially hard on Lano as she struggles with relationship and visa issues. After the initial heady rush of drawing marathons and group outings, the frustration arising from the paradoxical combination of impossible work deadlines and being expected to kill time in the studio despite pressing personal concerns forces Lano to question whether she wants to continue her job as an art assistant to Konomi. Her doubts are complicated by similar disappointments on the part of her coworkers, not to mention Konomi’s own admission that he himself hated being an art assistant. Although the reader knows from the beginning that Lano will resign, I still found the details surrounding the ending of this particular chapter in her life to be unexpected and dramatic.

As someone who reads self-published Kindle singles the way that some people eat potato chips, I have encountered my fair share of author-edited writing so awful that it would make any respectable connoisseur of fan fiction cringe with shame and embarrassment. Despite being self-published through Amazon’s CreateSpace independent publishing platform, The Princess of Tennis is beautifully edited and perfectly formatted, with no typos or grammatical errors to be seen. If you’re intrigued by Lano’s story but worried about the presentation of a self-published memoir, fear not; everything about The Princess of Tennis is polished and professional.

Lano’s style is colloquial without being breezy, and her mixture of exposition, explanation, dialog, and interior monolog is fast paced and reader friendly. It’s true that certain aspects of the text, such as emotional reactions rendered in caps lock sentence fragments, are reminiscent of the style of blogging common to fannish social networking hubs like Livejournal and Dreamwidth, but I found such instances of internet language humorous and charming. If you feel that occasional asides such as OMG HOW EMBARRASSING!! inserted into otherwise cleanly structured prose are a deal breaker, then you’re probably not the target demographic for this book anyway.

For the rest of us, The Princess of Tennis is an entertaining glimpse into the lives of the creators working at the top of the manga industry in Japan, not to mention an artfully presented memoir tackling the theme of dealing with intense emotional conflict while following a long-cherished dream. Even if you don’t know anything about the Prince of Tennis manga, it’s still worth checking out Jamie Lano’s lovingly crafted book.

The Princess of Tennis can be purchased as a print or a digital edition on the American and UK Amazon websites, as well as in a digital edition on the Australian Amazon website. Lano frequently updates her blog Living Tall in Japan with illustrated essays on manga and the manga industry, so check her out there too if you’re interested!